How long do diminishing returns last




















Each ability shares diminishing returns with the other abilities it has been listed with, and no others, except where noted. If anything is missing or incorrectly listed in a different DR category than what it should be please feel free to point it out. I put this together to the best of my knowledge for 8. Note: Diminishing returns on effects in the Knockback category operate differently than other diminishing returns.

When affected by a multi-target Knockback effect, you will be immune to further multi-target Knockbacks for 10 seconds. This only applies to the abilities listed below; there are similar abilities, such as Death Grip, that intentionally do not trigger or suffer from Knockback diminishing returns. How up to date is this? I totally missed Deep Freeze sorry about that my brain just zoned out on it thinking about the addition of deep shatter in 8.

Ring of Peace is also a knockback but it does not DR with itself or I believe other knockbacks. I expect this is just a resticky, but good idea transferring it over.

The maximum PvP duration is 8 seconds. In other words, if a target hasn't had a root spell active on them for more than 18 seconds, this category of diminishing returns will be reset on the target, and the next rooting spell will have full effect.

The table below has been sorted out into diminishing returns categories. Each ability shares diminishing returns with the other abilities it has been listed with, and no others. Values marked with?! Modify if you know the correct ones. Many types of crowd control also suffer from diminishing returns versus NPCs , usually stuns.

Warlords of Draenor will see dramatic adjustments to existing diminishing returns categories. Bash 2 sec. Demon Charge 3 sec. Intercept Felguard 3 sec. Shadowfury 3 sec. Concussion Blow 5 sec. Intercept 3 sec. Shockwave 4 sec. War Stomp 2 sec. Strangulate 5 sec. Silencing Shot 3 sec. Improved Counterspell 4 sec.

Shield of the Templar 3 sec. Silence 5 sec. Garrote 3 sec. Improved Kick 2 sec. Spell Lock 3 sec. Gag Order 3 sec. Arcane Torrent 2 sec. Freezing Trap 10 sec. Wyvern Sting 6 sec. Dragons Breath 5 sec. Polymorph 10 sec. Repentance 6 sec. Shackle Undead 10 sec. Gouge Sap 10 sec. Hex 10 sec. Hungering Cold 10 sec. Scare Beast 10 sec. Turn Evil 10 sec. Psychic Scream 8 sec. Blind 10 sec. Fear 10 sec. Diminishing returns , abbreviated DR, [1] means that certain spells and abilities are less effective against player characters if they are used frequently within a short period of time.

The table below contains a list of abilities that are affected by DR , and under what circumstances. In addition, DR categories are listed. Effects within same category diminish each other. When a spell with diminishing returns is used against a target in PvP, the first effect has full duration. In other words, if a target hasn't had a stun effect active on them for more than 15 seconds, the next stun will have full effect.

Some abilities share diminishing returns—that is, it doesn't matter which one you use; the next time you use an ability in the same category on the same target, its duration will be diminished just as if you had used the exact same ability. These abilities fall into the same category.

It should be noted that the server does not reset diminishing returns after exactly 15 seconds. Instead, it checks every 5 seconds if there are any diminishing returns that should be reset because the last spell in their category was cast on the target more than 15 seconds ago.



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